The Pulse Tempo System creates a synchronized beat that can be used to produce synchronized character movement, screen effects, check if the player input is in sync, or whatever else you can think of. All you need is a music track and it’s BPM.
This script enables a “pet” that follows you around.
The pet does NOT join the party nor appear in the menu.
(also useful for those people who tag along with the party but don’t fight)
I thought it might be a good idea to bring back some of the older resources from the members of the collective who are not currently active online. I will be posting them in groups every so often. Lets start with some of Tatanya’s wonderful mermaids!
This emulates the macro system from Phatasy Star IV.
What that means is that you can set “preset” attack macros for your party.
For example: you set Char1 to attack, Char2 to defend, Char3 to use Fire magic, Char4 to heal.
Then you can call that macro in battle and those actions will be carried out.